Kalian masih inget World Cup 98 kan ?
Game ini adalah game piala dunia pertama yg menggunakan 3D Engine
Game ini adalah game piala dunia pertama yg menggunakan 3D Engine
About WC '98:
The main feature of the game is the World Cup tournament itself, where the player may use either the actual groups used in the finals, or groups composed of a random selection of the included teams. Each match takes place in a recreation of the venue it was played in the actual tournament. As in the real tournament, group games do not go to extra time or a penalty shootout but knockout matches do.
The game was released prior to the actual World Cup, therefore results between CPU teams are not based on results from the actual tournament. At the end of each match, a caption shows the man of the match award, and if applicable a clean sheet caption. At the end of the "World Cup" game mode, captions show the winner of the Golden Boot for most goals scored during the tournament and winner of the FIFA Fair Play Award, two awards which are given in the real World Cup.
It is also possible to play friendly matches between any of the teams that are included in the game. At the end of a drawn game the player can choose to finish the match as a draw, play extra time with the golden goal rule, or take part in a penalty shootout.
As in FIFA 98, national squads can be customised to reflect the actual tournament's players by including players from a reserves pool in the "customise" option.
The "World Cup Classics" mode allows the player to play eight classic World Cup Final matches from Italy versus West Germany in 1982, West Germany versus Netherlands in 1974, Brazil v Italy in 1970, England versus West Germany in 1966, West Germany versus Hungary in 1954, Uruguay versus Brazil in 1950, Italy versus Hungary in 1938, and Uruguay versus Argentina in 1930. The 1982 match is unlocked by winning the "World Cup" mode, and by completing each unlocked game, the next one is unlocked in the order shown above. "World Cup Classics" mode features accurate period team kits, hairstyles, and names, and commentary for this mode only was provided by Kenneth Wolstenholme, the BBC's commentator during the 1966 and 1970 World Cups. For the 1966, 1954 and 1950 World Cup Final matches in this mode, the graphics are in black and white, as they were shown on television at the time. The 1938 and 1930 matches are shown using sepia tone graphics. In matches that took place prior to the introduction of substitutions, it is not possible to change a player during the match.
The game was released prior to the actual World Cup, therefore results between CPU teams are not based on results from the actual tournament. At the end of each match, a caption shows the man of the match award, and if applicable a clean sheet caption. At the end of the "World Cup" game mode, captions show the winner of the Golden Boot for most goals scored during the tournament and winner of the FIFA Fair Play Award, two awards which are given in the real World Cup.
It is also possible to play friendly matches between any of the teams that are included in the game. At the end of a drawn game the player can choose to finish the match as a draw, play extra time with the golden goal rule, or take part in a penalty shootout.
As in FIFA 98, national squads can be customised to reflect the actual tournament's players by including players from a reserves pool in the "customise" option.
The "World Cup Classics" mode allows the player to play eight classic World Cup Final matches from Italy versus West Germany in 1982, West Germany versus Netherlands in 1974, Brazil v Italy in 1970, England versus West Germany in 1966, West Germany versus Hungary in 1954, Uruguay versus Brazil in 1950, Italy versus Hungary in 1938, and Uruguay versus Argentina in 1930. The 1982 match is unlocked by winning the "World Cup" mode, and by completing each unlocked game, the next one is unlocked in the order shown above. "World Cup Classics" mode features accurate period team kits, hairstyles, and names, and commentary for this mode only was provided by Kenneth Wolstenholme, the BBC's commentator during the 1966 and 1970 World Cups. For the 1966, 1954 and 1950 World Cup Final matches in this mode, the graphics are in black and white, as they were shown on television at the time. The 1938 and 1930 matches are shown using sepia tone graphics. In matches that took place prior to the introduction of substitutions, it is not possible to change a player during the match.
System Requirement:
Windows95/98 Min. Configuratie: P100, 16MbRAM, SVGA
Screenshot:
Download:
http://www.mediafire.com/?uchsxk14zin
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Pass: sallneed.tk
Cara Install
Quote:
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Quote:
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Code:
http://fifa.galahs.com.au/fifawc98_3dpatch.zip
New Voodoo thrash driver (Glide2x Acceleration)
New Voodoo2 thrash driver (Glide3x Acceleration)
Latest 3DSetup utility from EA Sports
Cara menyetting Graphics
Quote:
Klik Start -> All Programs (For WinXP or higher) atau Programs (For Win95 to Win2000) -> EA Sports -> World Cup 98 -> World Cup 98 - 3D Setup Aturlah sesuka agan2 Kalo mau graphic yg biasa2 aja : Software Renderer Kalo mau graphic yg bagus : Direct3D (tapi malah kayak software renderer di ane ) Kalo mau graphic yg bagus juga : Glide Renderer (tersedia bila sudah diinstall nGlide + Fifa WC 98 3D Patch) |
pake software nGlide gan : http://www.zeus-software.com/downloads/nglide
kalo udah di download nGlidenya baca compability listnya di sini : http://www.zeus-software.com/downloa.../compatibility
terus kalo udah ketemu "Fifa World Cup 98" downloadlah patchnya
linknya ada di tulisan "this >> file"
ikuti instruksinya